index - Immersive & Medical Technologies Lab

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43

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Mots clés

Interfaces Utilisateur 3D First-person hand activity recognition Conscience situationnelle Hybrid method Shared Virtual Reality and Applications Head pose estimation Tracking Machine learning Coordination Redistribution Deep learning Adaptation and reconfiguration RGB-D camera Détection de la pupille 3D morphable model Deep Learning for Visual Perception Augmented Reality Cognitive and Psychological Issues in Collaboration Co-manipulation 3D eyeball Hand-crafted Features 3D ultrasound images Collaborative Virtual Environments Awareness Réalité virtuelle Plasticité Ontology reuse and alignment Biomedical ontologies Cooperation and Collaboration Regression Collaboration 3D User Interaction Transfer Learning Réalité Virtuelle Metric Learning Virtual Reality First-person Hand Activity Ontology development HCI Interaction 3D Redistribution d'IHM 3D Interaction Multi-stream model Synthetic data Medical domain ontology Arbres de décision Camera relocalization Classification Estimation du regard Plasticity Human-Computer Interaction Step recognition Pose estimation Camera Relocalization Dense information Radiation protection Deep forest regression Plasticité multimodale Phase recognition Random Forest Imaging biobank Virtual reality Activity recognition DICOM Assisted annotation RGB-D Perception Réalité Mixte 3D User Interfaces Knowledge representation Eye tracking Gaze estimation Hybrid Approach Champs aléatoires Split function Adaptive Regression Forest Mixed Reality Détection du regard Semantic web Features fusion Software engineering Signal processing Réalité augmentée Surgical workflow Deep Clus-tering Awareness in Collaboration Systems Image-retrieval Deformable model Multi-stream Learning Imaging biomarker Pupil localization Collaborative interaction Single RGB Image Machine Learning Computer Graphics Scene coordinate prediction SLAM 3D User Interfaces 3DUI Human Machine Interaction Temporal Learning 3D Hand Skeleton