The Netherlands : elseivier, 2004. ,
Effects of stereoscopic filming parameters and display duration on the subjective assessment of eye strain, Proc. SPIE, 2000. ,
3D Movie Making. s.l, 2009. ,
Perception de la profondeur Radar et stéréoscopieVision en 3D. [En ligne] 07 02, 2008. ,
Beyond the flat screen -Minimal and optimal camera-base distances for viewing 3- D images -rapport de Master, 2003. ,
An Evaluation of visual fatigue in 3-D displays : Focusing in the mismatching of convergence and accomodation, IEICE TRANSACTIONS on Electronics, p.82, 1999. ,
Oasis 3D Relief -Version anaglyphe. youtube. [En ligne] 23 07 2010 ,
Perceptual evaluation of JPEG coded stereoscopic images, IEEE Proceedings of the SPIE, pp.381-391, 2004. ,
Improving the visual comfort of stereoscopic images, Stereoscopic Displays and Virtual Reality Systems X, pp.269-282, 2003. ,
DOI : 10.1117/12.474093
Beginning OpenGL game programming "Safari Books Online". s.l. : Course Technology, 2009. ,
Video game forum. [En ligne] Wikipédia, 2002. ,