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Master Thesis

L’apport du jeu dans l’apprentissage des programmes de construction en classe de CM1

Abstract : Today it is well known that difficulties in mathematics, precisely in geometry, are rising very soon at school. Furthermore, those difficulties seem to be very persistent all along the scholar path of the students, that’s why the treatment at the roots of the difficulties is an overriding challenge for the scholar institution. Therefore, and with the support of many scientific publication about that subject, this work has as aim to proof the efficiency of a pedagogic game-oriented approach on a specific point of the studies of geometry: learning to write and use geometric building programs. And the question that underlies this entire research is: Is game making easier for children the learning of building programs? To answer it, this work intends to compare two groups of pupils from two class of the same level (FR=CM2 / GB=Year 6 / US=5th grade) threw an experimental mechanism. The first one will follow the game-oriented approach while the second group will try to learn building program as any other French pupil, without games thought to be learning tools. The results and statistics that we’ll obtain before and after the study will be the basis to proof the efficiency of a game-oriented pedagogy.
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Master Thesis
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Contributor : Espe Cvl Université d'Orléans <>
Submitted on : Tuesday, November 21, 2017 - 12:05:38 PM
Last modification on : Wednesday, September 18, 2019 - 1:27:59 AM


Memoire M2 Meef Maxance Lavill...
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  • HAL Id : dumas-01643282, version 1



Maxance Laville. L’apport du jeu dans l’apprentissage des programmes de construction en classe de CM1. Education. 2017. ⟨dumas-01643282⟩



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