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Master Thesis

Les jeux vidéo et la motivation en mathématiques à l'école primaire

Abstract : For many years games have been used in schools as real pedagogical tools. Their playful characteristic and the fact that they are close to the realm of the children make them particularly interesting in the eyes of the pupils and therefore they are motivating. The current trend is to use digital serious games, and increasingly to use real video games to a pedagogical purpose. Indeed, more and more children regularly play video games and feel interest and enthusiasm toward these games. This master’s dissertation is based on researchers’ works about motivation and video games along with an experimentation conducted in a class with the famous Minecraft video game. It aims to establish the conditions under which the motivational aspect of a video game can make an activity based on this game attractive.
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Master Thesis
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https://dumas.ccsd.cnrs.fr/dumas-02167295
Contributor : Bibliothèque Inspé Académie Nantes <>
Submitted on : Tuesday, October 29, 2019 - 12:22:02 PM
Last modification on : Thursday, May 14, 2020 - 7:06:03 AM
Long-term archiving on: : Thursday, January 30, 2020 - 12:59:20 PM

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  • HAL Id : dumas-02167295, version 1

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Clémence Taunais. Les jeux vidéo et la motivation en mathématiques à l'école primaire. Education. 2019. ⟨dumas-02167295⟩

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