, I enjoyed using this website very much 2. Using this website was fun to do

, Using this website did not hold my attention at all. (R)

, I would describe using this website as very interesting

, While I was using this website, I was thinking about how much I enjoyed it. Perceived Competence 1. I think I am pretty good at using this website

, I think I did pretty well at using the website, compared to other students

, After using the website for awhile, I felt pretty competent

, I am satisfied with my performance at using the website

, I could not use the website very well. (R) Perceived Choice 1. I believe I had some choice about using the website

, I felt like it was not my own choice to use the website

, I felt like I had to use this website

, I used this website because I had no choice

, I used this website because I wanted to

, I used this website because I had to

, I felt really distant to other website users

, I really doubt that other website users and I would ever be friends

, I felt like I could really trust other website users

, I'd like a chance to interact with other website users more often

, I do not feel like I could really trust other website users

, It is likely that other website users and I could become friends if we interacted a lot

, I feel close to other website users

, C. Engagement measurement

M. , claim, that engagement is a "qualitative, holistic feeling of readers, which we cannot measure directly". Engagement can be measured, using behavioural indicators, or its level can be evaluated and reported by the participants themselves. We choose the second method, given (namely, to test the moderation and mediation effects). The analysis of variances should be performed using the SPSS, 2010.

, Since in the proposed model we plan to test sequential mediation between three constructs (the connection between the basic need satisfaction, intrinsic motivation, and engagement), we plan to variables, 2016.

, We plan to use the macro process to test the moderation effect as well

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. The and . .. Gamification,

A. , Causality orientation and its moderating effect

, The influence of gamification on engagement and behaviour

. Conceptual and . .. Hypotheses, CHAPTER

. Ii and . .. Measurements,

A. .. Causality-orientations, Basic needs satisfaction and intrinsic motivation measurement