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Master Thesis

La conception d'un jeu numérique pour l'apprentissage des langues : considérations théoriques et empiriques

Abstract : Under the project IDEFI Innovalangues (Stendhal university, Grenoble), the Gamer work package seeks to design and produce recreational resources for language learning and teaching. It aims to study and promote the role of games in language teaching, support teachers in the use of recreational resources in the classroom and propose possible scenarios to efficiently integrate games in language courses. This thesis follows a long internship period within the project. We introduce Magic Word, a Boggle type of word game provided with an authoring tool allowing the teacher to modify certain rules of the game by adding linguistic features. The issue focuses on the stages of research, design and engineering that precede the development of a Beta version of the application.
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Master Thesis
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https://dumas.ccsd.cnrs.fr/dumas-01236245
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Submitted on : Tuesday, December 1, 2015 - 2:51:22 PM
Last modification on : Tuesday, May 11, 2021 - 11:36:18 AM
Long-term archiving on: : Saturday, April 29, 2017 - 3:56:42 AM

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  • HAL Id : dumas-01236245, version 1

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Racha Hallal. La conception d'un jeu numérique pour l'apprentissage des langues : considérations théoriques et empiriques. Sciences de l'Homme et Société. 2015. ⟨dumas-01236245⟩

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