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Master Thesis

Apprentissages par le jeu : une place pour le professeur-documentaliste

Abstract : The use of games in lessons seems to be not so serious for a teacher, an educational professional, so it is usually relegated as a simple leisure. Nevertheless, research highlights that the use of games is essential for children development of socialisation and the expression of the “self”, and that this use in a educational framework can allow to develop several abilities for students no matter their grade : nursery school, primary school, secondary school and high school. But to be effective, teachers have to set up different modalities to integrate various kinds of games into their own practice : serious games, digital games, gamification, role-plays… Through several actions that takes into account the specificities of my status of school librarian : training students and looking after them in their free times, I test the contribution of games in my different practices either educational, or in animation or in the reception of students, by allowing them to develop new skills.
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Master Thesis
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Submitted on : Wednesday, January 10, 2018 - 3:27:05 PM
Last modification on : Wednesday, September 18, 2019 - 1:27:59 AM
Long-term archiving on: : Wednesday, May 23, 2018 - 5:30:52 PM


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  • HAL Id : dumas-01680320, version 1



Cindy Delecourt. Apprentissages par le jeu : une place pour le professeur-documentaliste. Education. 2017. ⟨dumas-01680320⟩



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